sessions
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sessions [2024/06/10 21:47] – gm_cameron | sessions [2024/06/30 14:33] (current) – gm_anna | ||
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======Sessions====== | ======Sessions====== | ||
- | Sessions are in-person 3 hour-long roleplay sessions on Wednesday evenings. For more info, see [[gm:when_and_where|When and Where]]. | + | Sessions are in-person 3 hour-long roleplay sessions on Wednesday evenings. For more info, see [[when_and_where|When and Where]]. |
- | Players will roleplay their characters attending an Underlings Union meeting. The characters are in the backroom of [[gm:the_club|The Club]]; their Villains are schmoozing upstairs in their own meeting. It will not usually be possible to enter other areas of The Club but Villains may enter the Underlings' | + | Players will roleplay their characters attending an Underlings Union meeting. The characters are in the backroom of [[harmony|The Club]]; their Villains are schmoozing upstairs in their own meeting. It will not usually be possible to enter other areas of The Club but Villains may enter the Underlings' |
- | Between the GMs calling TIME IN and TIME OUT, the room is continuously an in-character roleplay area. Players will be talking and acting as their characters. | + | Between the GMs calling |
- | We have no costume requirements, | + | We have **no costume requirements**, but some people enjoy making a costume for their character. In-character, |
+ | |||
+ | =====Start of Session===== | ||
+ | At the beginning of session, we'll give a short OC briefing. For the first session this will include an introduction segment where you'll have a chance to introduce both yourself and your character to everyone (including your and your character' | ||
=====Motions and Votes===== | =====Motions and Votes===== | ||
- | During sessions, the Union will submit, and then hold votes on, motions. Each player has 1 motion token per session((tokens are not transferable during session), which can be used to either submit a motion or to support another player' | + | During sessions, the Union will submit, and then hold votes on, motions. Each character may either submit a motion, or support another player' |
- | A motion can be about anything you want, as long as it is about Union business. It could be about how the union is run (such as creating a new official role) or how the Union wishes to respond to something in the world (e.g. imposing sanctions on a particular villain for something they' | + | A motion can be about anything you want, as long as it is about Union business. It could be about how the Union is run (such as creating a new official role) or how the Union wishes to respond to something in the world (e.g. imposing sanctions on a particular villain for something they' |
The session timetable will be: | The session timetable will be: | ||
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* **10:00** (latest) Results of the votes announced. | * **10:00** (latest) Results of the votes announced. | ||
+ | =====Villains===== | ||
+ | As the people you are serving, your Villains will regularly have tasks for you to complete to further their evil machinations. These will usually be delivered to you around once a session, either by the Villain themself, or by some other means such as a message (depending on what makes most sense for your particular villain, and other constraints). | ||
+ | Most likely this task will be something you need to do before next session (i.e. in your [[turnsheeting|turnsheet]]). That being said, usually your villain doesn' | ||
=====GMs===== | =====GMs===== | ||
- | [[gm:the_gm_team|GMs]] will alternate between playing different NPCs and being out of character. The will be a GM desk where you can come and ask us questions - if everyone is busy you can come and find a GM and ask them a question OC. We will be playing a variety of NPCs in session, but if you want to speak to a particular NPC feel free to ask and we' | + | [[the_gm_team|GMs]] will alternate between playing different NPCs and being out of character. The will be a GM desk where you can come and ask us questions - if everyone is busy you can come and find a GM and ask them a question OC. We will be playing a variety of NPCs in session, but if you want to speak to a particular NPC feel free to ask and we' |
=====OOC Gestures & Calls===== | =====OOC Gestures & Calls===== | ||
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=====Combat===== | =====Combat===== | ||
- | There is no combat in these roleplay sessions. This is a hard OOC rule as we have no system for formally adjudicating combat. The IC reason is that physical violence is not permitted by The Club. This is not something that the Union will be able to address and we ask that you do not try! | + | There is no combat in these roleplay sessions. This is a hard OOC rule as we have no system for formally adjudicating combat. The IC reason is that physical violence is not permitted by The Club. This is not something that the Union will be able to address and we ask that you do not try! Anything that needs a serious physical involvement to resolve (such as capturing/ |
=====Photographs===== | =====Photographs===== | ||
- | We will take photographs in the first couple of sessions for the character biographies. Please see our [[gm:privacy_policy# | + | We will take photographs in the first couple of sessions for the character biographies. Please see our [[privacy_policy# |
=====After Session===== | =====After Session===== | ||
After a session, some of us will adjourn to a [[when and where#Pre- and Post-Session Social|nearby pub]]. The option to roleplay via [[intro_to_the_wiki_system# | After a session, some of us will adjourn to a [[when and where#Pre- and Post-Session Social|nearby pub]]. The option to roleplay via [[intro_to_the_wiki_system# |
sessions.1718056065.txt.gz · Last modified: 2024/06/10 21:47 by gm_cameron