The Club

In Harmony everything runs like clockwork. The city is a mesh of styles, technology and attitudes with aspects taken from all areas of the continent. Yet despite the chaos, the markets all operate in sync, the public transport is reliable and the town Mayor has a very strict schedule dictating which local villain is kidnapping them this week. The villains found in Harmony tend to be small fry, more comfortable with the melange of genre than the typically influential villains are. In the centre of the city, atop a gentle hill with a view of the entire domain, sits The Club.

The Club is a pristine complex of white marble buildings with manicured gardens surrounding its network of quiet pathways and fountains. It is the place for the great and powerful of Nequam to gather and scheme. Only those judged prestigious enough in their genre are granted invitations to attend the fortnightly events and there are rumours that the most reputable villains have their own special privileges. The décor inside the central tiered palace is timeless; red velvet thrones never go out of style. Yet the five peripheral reception complexes are more in tune with their respective genres, all set up to receive distinguished guests via magic, flight or carriage.

The Owner

The one who decides who is invited, who is favoured and what the rules are here, is the one who created this place, The Owner. Sources cannot agree on exactly what this elusive Owner looks like. Some say he is an imposing bare chested man whose eyes contain vortexes of universe beyond understanding, some report sightings of a skeletal lich dressed in robes pulsating with runes of pure magic, whilst yet others insist the Owner is a sublimely elegant vampire queen that can captivate the minds of the city with a whisper.

The only thing that is certain is that you are not qualified to know, confined as you are to the subterranean service tunnels and storage rooms which lie beneath the palace, where servants and Underlings are utilised to keep their masters above content. Luckily, some of these rooms are big enough to organise impromptu meetings.