Table of Contents

Conduct and Themes

All games run by OLS are subject to the Conduct and Themes Policy which can be found on the OLS google drive. It is expected that all GMs and players will be familiar with this policy when playing Underlings.

We would like to remind all participants that the spirit of the policy is to be considered more authoritative than the exact wording, and legalistic attempts to defend breaches of acceptable behaviour will not be treated as valid.1) We expect players to follow a general policy of treating other players with respect.

Conduct

Unlike some games, Underlings is not a contact LARP. This means you shouldn't intiate contact with another player or GM without checking in OOC first. This includes all forms of contact, such as hugs or performing medical roleplay. Underlings is a strictly non-combat game - in the event you wish to initiate combat with another character pease speak to a GM (note there are likely to be severe IC consequences for doing so).

Players (and GMs) in Underlings are expected to maintain a good IC/OC divide. This means understanding that feelings between characters (whether that's anything from hatred to romantic) are between characters, and not the people playing them. We encourage you to talk to players who you've had particularly intense interactions with before/after sessions to make sure you are keeping the character seperate from the player. See tips for roleplayers for more suggestions on this (including advice on character bleed).

As per the Conduct and Themes Policy, if you wish to raise an issue with regards to another player, contact the GM Team (gm@underlings.oxfordlarp.com); if you wish to raise an issue with regards to a GM, contact the Head GM, Cameron, privately (calsop170@gmail.com), and if you wish to raise an issue with regards to the Head GM then please contact the Society Chair (michaelchester1989@gmail.com)

AI Policy

Underlings is an AI-free game. All content (including wiki pages, turnsheets, emails and images) will not be AI generated in any way. Players are also expected not to use AI as part of the game (though we doubt this is likely to come up).

Themes

Underlings is a game focussed around villainy. As such, dark themes may occur - the GM team does not, however, want to make players uncomfortable. Therefore, please find below included a list of potentially upsetting topics which may be present in the game. If you wish to play Underlings but have concerns about one of these themes, get in touch with the GM Team to talk to us about your concern - and, as ever, for any questions you may have.

Potentially Sensitive Themes That May Occur

Themes listed here may occur during the course of Underlings. It is expected that these subjects are treated in an appropriate manner.

Forbidden Themes

The following themes will not be present in Underlings. They must not be mentioned or otherwise introduced by players or GMs at any point.

Out-of-character Behaviour Guidelines

When out of character, all players and GMs are expected to conduct themselves in a respectful manner toward all other players and GMs. In particular, any in-character portrayal of stalking or romantic obsession must not be initiated without the express out-of-character consent of the other player involved. Furthermore, all characters should be treated as the intellectual property of their players. Anyone wishing to depict another player's character in any way (e.g. drawing a picture with that character in it, writing a story in which that character features, etc.) must first get the express out-of-character consent of the other player. If the other person does not give permission, this must be respected, and never brought up again. This applies both to PCs and NPCs.

1)
This wording has been taken from the Snakepit games policy, found here: https://docs.google.com/document/d/134o8SzVmd7g2ymXfNzQ6axlBC96RtmAkw1U10gjWzAI/edit